Blog

AI tools guide

Meshy MCP: text-to-3D, rigging and animation for indie games from Claude Code

6 min read·Oct 9, 2026

Generate, retexture, rig and animate 3D game models with Meshy’s official MCP server in Claude Code. Setup, pricing, licences and how to give the same models sound.

01What Meshy covers

Meshy turns text, an image or several images into a textured 3D model. It can retexture an existing model, remesh it to quads or triangles (from 100 to 300k polygons), auto-rig characters and apply hundreds of ready-made animations. Exports include FBX, OBJ, GLB, USDZ, STL and BLEND, and Meshy offers bridges for Blender, Godot, Unity, Unreal, Roblox, Maya and 3ds Max.

The current models are meshy-6-lite, meshy-6 and meshy-7.1 (September 2026); meshy-5 retires on October 10, 2026.

Meshy home page
Meshy’s home page, October 2026.

02Connect Meshy to Claude Code

Meshy publishes an official MCP server on npm, @meshy-ai/meshy-mcp-server (MIT, 24 tools). It runs locally with npx and needs a Meshy API key, which requires the Pro plan or above. The README command for Claude Code is below; on Windows use "command":"cmd" with "args":["/c","npx",…].

Meshy MCP page
Meshy’s MCP page: "Generate 3D inside your agent".
copy

claude mcp add-json meshy '{"command":"npx","args":["-y","@meshy-ai/meshy-mcp-server"],"env":{"MESHY_API_KEY":"msy_YOUR_API_KEY"}}'

03Connect Meshy to Codex

Meshy’s agent docs point to an installer that writes the config for your client, including Codex. If you prefer to edit ~/.codex/config.toml yourself, the same local server looks like the block below (derived from OpenAI’s MCP config format):

copy

npx add-mcp @meshy-ai/meshy-mcp-server --env MESHY_API_KEY=msy_YOUR_API_KEY

copy

[mcp_servers.meshy] command = "npx" args = ["-y", "@meshy-ai/meshy-mcp-server"] [mcp_servers.meshy.env] MESHY_API_KEY = "msy_YOUR_API_KEY"

04Pricing and licence

As of October 2026: Free gives 100 credits a month and 10 downloads, and the output is published under CC BY 4.0 (commercial use is allowed with attribution, and Meshy owns it). Starter is $10 with no API; Pro is $20 for 1,000 credits and includes the API, plugins and MCP; Premium is $40 and Studio $70. On paid plans you own the output. Meshy shows prices in BRL for Brazil (Pro is R$107,90). See Meshy pricing.

05From model to playable object, with audio

A model only feels real in a game when it sounds right. Pair Meshy with SunoBoard sound effects so the agent creates the object, its animation and its sounds in one pass, and with SunoBoard music for the scene it lives in.

prompt 1

Use Meshy to create a low-poly stylized wooden treasure chest (GLB, under 10k triangles) with an open animation. Use SunoBoard to generate a short creaky wooden chest-opening sound and a bright 4-second treasure jingle. Import the model into the Godot scene, play the animation and both sounds when the player interacts.

🧊 “epic” tracks you can use now4

The Last Guardian Boss (alt take) boss battle, epic orchestral, choir, brass
Instrumental3:23
The Last Guardian Boss (alt take)
boss battleepic orchestral
Rise of the Empire epic trailer, cinematic, orchestral, hybrid
Instrumental2:33
Rise of the Empire
epic trailercinematic
The Last Guardian Boss boss battle, epic orchestral, choir, brass
Instrumental3:12
The Last Guardian Boss
boss battleepic orchestral
Rise of the Empire (alt take) epic trailer, cinematic, orchestral, hybrid
Instrumental2:42
Rise of the Empire (alt take)
epic trailercinematic

Keep reading

TRY IT IN CLAUDE.

Connect SunoBoard in one minute (free plan included), or browse ready-made tracks first.