AI game music generator

AI game music generator for indie games

Make your game's whole soundtrack in one place: title theme, level music, boss fight, victory sting, game over — and the sound effects that go with them. Describe each cue in plain words, pick a model and download it for Unity, Godot, GameMaker or the web.

Use it in Claude

Free plan: 5 credits a month (up to 10 songs with Suno) and 10 sound effects. No credit card.

Listen

Game music made with SunoBoard

Real tracks made with SunoBoard and shared in Discover. Click to play, or use one as the base for your own.

More in Discover
Puzzle Garden puzzle game, calm, marimba, playful
Instrumental2:33
Puzzle Garden
puzzle gamecalm
The Last Guardian Boss (alt take) boss battle, epic orchestral, choir, brass
Instrumental3:23
The Last Guardian Boss (alt take)
boss battleepic orchestral
Slime Cave Dungeon chiptune, dungeon, retro game, mysterious
Instrumental2:14
Slime Cave Dungeon
chiptunedungeon
Victory Fanfare victory, fanfare, orchestral, game
Instrumental1:02
Victory Fanfare
victoryfanfare
The Last Guardian Boss boss battle, epic orchestral, choir, brass
Instrumental3:12
The Last Guardian Boss
boss battleepic orchestral
Pixel Knight Overworld chiptune, 8-bit, retro game, adventure
Instrumental2:24
Final Stage Metal heavy metal, video game, final level, aggressive
Instrumental2:46
Final Stage Metal
heavy metalvideo game
Slime Cave Dungeon (alt take) chiptune, dungeon, retro game, mysterious
Instrumental2:37

What you can make

Every cue your game needs

Title & menu theme

The first thing players hear: a memorable melody that sits quietly under the save-slot screen.

Example prompt

Level & exploration music

Steady, unobtrusive tracks that can play for minutes without wearing the player out.

Example prompt

Boss fights

Maximum energy for the hardest moment of the level.

Example prompt

Stings & sound effects

Short victory and game-over jingles, plus clicks, coins, jumps and hits from the Sound FX page.

Example prompt

How it works

From idea to file in a couple of minutes

  1. 1

    Describe it

    Type what you need in plain words: mood, tempo, instruments and where it plays in your game or video.

  2. 2

    Pick a model

    Suno for themes and songs, Lyria or Stable Audio for instrumentals and loops, ElevenLabs for exact lengths and sound effects. The cost shows before you generate.

  3. 3

    Listen and download

    Everything lands in your library: play it, download the MP3, organize it into projects or share it.

Works in Claude

Or just ask Claude

Connect SunoBoard to Claude.ai, Claude Code or Cursor once, then ask for music and sound effects in the same chat where you plan your game or write your script.

Set up the Claude connector

Models

The right model for each job

Every request shows its cost before you generate. Credits come with your plan; sound effects have their own monthly allowance.

Suno

Suno

Lyrics & vocals in any style — 2 songs per request

1 credit → 2 songs

Google

Google Lyria 3 Pro

Beautiful, fast instrumentals (~30 s to generate)

2 credits → 1 track (up to ~3 min)

Stability AI

Stable Audio 2.5

Long instrumentals and loops up to 3 min, ready in seconds

5 credits → 1 long instrumental (up to 3 min)

ElevenLabs

ElevenLabs Music

Fastest (~10 s), writes its own lyrics in any language, you pick the length

4 credits → 1 track of 60 s

ElevenLabs

ElevenLabs SFX

Best overall: crisp, realistic effects in ~2 s

1 sound effect

See plans and credits

Frequently asked questions

Which model should I use for game music?

Suno is the best value for themes and songs: 2 tracks per request, with or without vocals. Google Lyria 3 Pro makes fast instrumentals, Stable Audio 2.5 handles long instrumental beds and loops up to about 3 minutes, and ElevenLabs Music lets you pick an exact length.

Can I make game music that loops?

Ask for a loopable instrumental with a steady tempo and no big ending, or use Stable Audio 2.5 for long beds. Then set the loop points in your engine — our seamless loop guide shows how in Unity, Godot and on the web.

Can I use what I make in my game or video?

SunoBoard doesn't claim any rights over the music and sound effects you generate — what you make is yours (see our Terms). The audio comes from third-party AI models, so each model provider's terms also apply; check them before a commercial release. Read the Terms

How much does it cost?

The free plan includes 5 credits a month (up to 10 songs with Suno) and 10 sound effects, no credit card needed. One Suno request costs 1 credit and returns 2 songs; other models cost more and always show their cost before you generate. Paid plans add more credits, and Pro and up include an API key for Claude Code.

Can I do this from Claude?

Yes. Add SunoBoard as a custom connector in Claude.ai (the free plan works) or use an API key in Claude Code and Claude Desktop (Pro plan and up). Claude can then generate music and sound effects for you, and every file also lands in your SunoBoard library.

Score your game today

Start free, make your first cue in a couple of minutes, and keep the whole soundtrack — music and sound effects — in one library.

Use it in Claude

Free plan: 5 credits a month (up to 10 songs with Suno) and 10 sound effects. No credit card.

SunoBoard is an independent tool and is not affiliated with Suno, Google, ElevenLabs, MiniMax, Stability AI or Anthropic.